Version 0.0.6
# 0.0.6
- Fixed bait randomly auto-switching to higher tier bait while placing pots
- Fixed the catch count popup (+2, +5, etc.) and klorb combo counter staying visible on top of the settlement screen and other post-season screens
- Treasure chests! Rare treasure chests can now appear in catch pots instead of klorb.
- New "Magnetic Bait" item: permanently replaces your default bait, when used, doubles your treasure chest chance but attracts half as many klorb
- All special items are now available for purchase every season
- Game stats now show your total treasure hauls and average treasure hauls per season
- Catch pots now emit a quality-colored glow when opened
- Bycatch! Large fish near your catch pots can now get caught alongside klorb. Bycatch is automatically converted into a free B-tier bait
- New "Illegal Catchpot Mods" item: permanently modifies your catch pots to double bycatch catch rates at the cost of halving klorb pot capacity
- Bait now auto-switches to your best available bait when your current bait runs out
- Crew acquisition screen formatting tweaks
- Removed the "Klorb Hold" upgrade
- Fixed a crash caused by crew task completion flooding the message queue
- Fixed klorb pile visuals occasionally triggering physics interpolation warnings
- Fixed a crash when hiring the last available crew member on the crew management screen
- NPC Captain difficulty increases past certain time thresholds each round
- Fixed a crash caused by chat bubbles when the derby ends
Get Klorbiest Catch
Klorbiest Catch
A crab-fishing strategy game inspired by *Deadliest Catch*
| Status | In development |
| Authors | datandragons, rgan17 |
| Genre | Simulation |
| Tags | crab, Fishing, Godot, Life Simulation, Low-poly, Roguelike, Roguelite, Singleplayer, Voxel |
| Languages | English |
More posts
- Version 0.0.519 days ago
- Version 0.0.426 days ago
- Version 0.0.336 days ago
- Version 0.0.240 days ago

Leave a comment
Log in with itch.io to leave a comment.